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Question 1 of 1
3 marks
A student wants to create a short animation of a ball bouncing across the screen. Explain how they could use keyframes and tweening to make this efficient.
Set keyframes at the start, each bounce's lowest point, and the end. The software tweens the in-between frames, so they only draw a few positions instead of every frame.
Use a 3D model with full rigging.
Record a real ball on video.
Draw every single frame by hand.
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